MCC Sport Rules - Kickball


  • At the beginning of the game, teams will play rock, paper, scissors to determine who is the home team.
  • A team can have up to a maximum of 10 players on the field on defense.
  • Games consist of up to 7 innings or 50 minutes, whichever is sooner


  • Pitches may not bounce higher than the knee of the kicker
    • The kicker gives up all rights if they swing at an illegal pitch.
  • The strike zone is defined as the space over home plate and about a foot on each side of home plate

Balls and Strikes:

  • 4 balls constitute a walk. No intentional walks are allowed. Whether or not the walks seem intentional will be up to the umpire's discretion.
  • 2 strikes constitute an out (strike out).
  • If the batter kicks a foul ball on the second strike, the batter is out


  • No designated hitters are allowed, if you kick, you must play the field at least one inning.
  • No "bunting" is allowed. There will be cones denoting a "bunt line" all balls must pass this distance. If kicked short of these lines, it will be considered a foul ball.


  • The following plays count as defensive outs:
    • Fly balls caught before they hit the ground will be considered an out
    • Force outs at bases
    • The defensive player has control of the ball and tags the runner with the ball
    • The defensive player throws the ball at the runner and hits them before they are at the base. Head shots will NOT count.
  • Note that there are ALWAYS force outs at home plate
  • Sliding into the base is NOT allowed. Runners who slide into the base will be considered out. This is to prevent injury to platers.

Running the bases:

  • When running to first and home, runners need to use the safety bases. Runners will NOT be considered out if they touch the normal first or home plate, but the safety plates should be prioritized in order to prevent injuries. Defensive players should NOT use the safety bases to get outs.
  • When the pitcher has control of the ball and is standing within 10 feet of the mound, all the runners must stop advancing.
  • Sliding into the base is NOT allowed.
  • Runners must stay in the baselines.
  • Fielders must stay out of the baseline. Unless they are making an active play for the ball, if they interfere with a runner, the runner is safe at the base they are running toward.
  • The runner is out if they run into the fielder. The runner is safe if the fielder initiated the contact.
  • Runners may NOT lead off or steal. They can only run after the ball is kicked. A runner who is off the base before the ball is hit, is out.
  • Runners must tag up to advance to the next base and they must do so after the fly ball is first touched by the defense. If a fielder completes a catch of a fly ball in foul territory, the runner can tag up and advance to the next base.
  • Runners may overrun 1st base, but they must run straight through or turn toward foul territory once they pass the base. If they overrun any other base, they may be tagged out by a defender with the ball.
  • If a runner overtakes and passes a runner on the bases ahead of them, they are out.
  • If a runner gets hit by a ball through no fault of their own, they are not out. If the runner intentionally gets in the way of a ball thrown by a fielder or slaps the ball out of the hand of a fielder, they are out.
  • If the ball is overthrown, the runner may continue to run the bases, but can only advance one more base if they do so. If the defense recovers and tags them out, then they are out. An advance base is NOT automatically granted.
  • If a runner passes the commit line between third and home, they must run to home, and cannot return to third base.


  • Base Path - An imaginary line three feet to either side or direct line between the bases.
  • Dead Ball - Ball is not in play and is not considered in play again until the pitcher is within 10 feet of the pitcher's mound and the umpires has called "Play Ball".
  • Fair Ball - Any kicked ball which settles on fair territory between home and first base or home and third base; or that is on or over fair territory including any part of first and third base when traveling to the outfield; or that touches any of the bases; or if it touches any person (player or umpire); or that passes out of the playing field beyond the outfield fence.
  • Interference - The act of a defensive player which hinders or prevents a batter from kicking a pitched ball, or the act of an offensive player, which impedes, hinders, or confuses a defensive player while attempting to execute a play.
  • Obstruction - The act of a fielder, while not in possession of the ball or in the act of fielding a batted ball, which impedes the progress of a base runner who is legally running bases.
  • Sacrifice Fly - A fair fly ball which enables any runner to advance or enables a runner to
    score, but which results in the batter/runner to be out.